Season Pass & Quest Pass

🌟 Season Pass & Quest Pass


🎟️ Season Pass

Price: 500 WAX Access: Required to participate in Seasonal Dungeons, Seasonal Boss Battles, and the Seasonal Leaderboard. Duration: Valid for one full Season (1 month).


💰 Economic Allocation

To maintain a healthy and sustainable game economy, each Season Pass purchase is divided into two parts:

Allocation
Percentage
Purpose

🔥 TIMBER Buyback & Burn

50%

Used to buyback TIMBER and permanently burn it, creating a deflationary pressure on the token.

💼 Project Treasury

50%

Sent to the project’s main wallet to fund future development, new features, and game infrastructure.

🪙 This structure ensures that Season Pass sales not only support the project but also directly strengthen the in-game token economy.


🧾 Quest Pass (Optional)

Price: 10000 TIMBER Requirement: Requires an active Season Pass. Purpose: Adds an additional layer of progression through special quests with exclusive rewards such as Soulstones, Materials, TIMBER, and Gold.


📋 Quest Overview

Each Quest consists of five tiers — completing a tier instantly grants the reward once you hit the Claim Rewards button in the Quest Interface.

Quest
Objective
Tiers
Rewards

🗡️ Defeat Season Mobs

Kill monsters in Seasonal Dungeons

100 / 250 / 500 / 1000 / 2500

🪙 Gold → 5 / 10 / 25 / 50 / 100

💀 Defeat Season Bosses

Defeat seasonal bosses

5 / 10 / 15 / 20 / 25

🎁 Special Items(Mats) → 1 / 5 / 10 / 15 / 20

🏰 Complete Season Dungeons

Finish Seasonal Dungeon runs

25 / 50 / 100 / 250 / 500

💎 Soulstones → 1 / 2 / 3 / 5 / 7

⚔️ Deal DMG in Season Dungeons

Accumulate total damage dealt

100 000 / 250 000 / 500 000 / 750 000 / 1 000 000

🎁 Special Items(Mats) → 1 / 5 / 10 / 15 / 20

🐉 Deal DMG to Season Bosses

Inflict total damage to bosses

500 / 1000 / 2500 / 5000 / 7500

💎 Soulstones → 1 / 2 / 3 / 5 / 7

🧭 Obtain Season Points

Earn SP during the season

500 / 1000 / 2500 / 5000 / 10000

🎁 Special Items(Mats) → 1 / 5 / 10 / 15 / 20

🌲 Obtain TIMBER in Dungeons

Collect TIMBER as dungeon rewards

500 / 1000 / 2500 / 5000 / 10000

🪵 TIMBER → 100 / 250 / 500 / 750 / 1000

💎 Obtain WAX in Dungeons

Earn WAX from dungeon chests

5 / 10 / 20 / 30 / 40

🪵 TIMBER → 100 / 250 / 500 / 750 / 1000

⚱️ Obtain Gold in Dungeons

Earn Gold while exploring

250 / 500 / 1000 / 1500 / 2500

🪙 Gold → 50 / 100 / 150 / 200 / 250


🧮 Quest System Explained

Tier Progression: Each quest has 5 milestones. Once a milestone is reached, rewards need to be claimed in the Quest Interface, and progress continues toward the next tier.

📊 Independent Tracking: Quest progress is tracked individually for each player and resets every new Season to ensure fair competition.

⚖️ Balanced Difficulty: Later tiers require significant effort — rewarding consistent engagement throughout the month.

🎁 Reward Claiming: Players can claim earned rewards manually through the in-game Quest Interface. Once claimed, rewards are instantly added to the player’s inventory.


🧩 Example Player Progress

Player Example:

  • 🗡️ Defeat Season Mobs — Tier 3 (500 kills) → 25 Gold

  • 🧭 Obtain Season Points — Tier 4 (5,000 SP) → 15 Special Items

  • ⚔️ Deal DMG in Dungeons — Tier 5 (1 000 000 DMG) → 20 Special Items

Total Rewards Earned: 🎖️ 25 Gold + 35 Special Items


🌍 Economic & Gameplay Impact

Mechanic
Effect

🔥 WAX → TIMBER Buyback and BURN

Reduces circulating supply and strengthens token value.

💎 Quest Pass (TIMBER Sink)

Consumes TIMBER for entry, maintaining token scarcity.

⚖️ Tiered Rewards

Encourages long-term engagement while preventing inflation.

Together, both passes create a closed, sustainable loop where player activity drives both engagement and token health.


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